Generative Debugging (Part 0)

Followed by my search for a periodic table of software defects I came up with a novel approach called Generative Debugging partially borrowed from principles and parameters generative linguistics framework. For debugging and post-construction software problem solving purposes we have Behavioral Principles and Structural Parameters. The parameters allow us to describe existing and even generate new software defects (I’m also considering Structural Principles and Behavioural Parameters but whether this is fruitful needs to be explored and seen. We may also consider the name “generative debugging” as a “naming” counterpart to software construction problem solving called generative programming. So the former could also be used to generate problem solutions faster in automatic fashion. Both, in the future, may be combined into a unified generative software problem solving.

As a first example, consider an application functional hang with a thread blocked by a pending I/O request packet (IRP). It is composed from general behavioral principle of blocked (or unresponsive) activity and structural parameters including Thread and IRP.

In the following parts many software incidents will be explored from this generative perspective.

- Dmitry Vostokov @ DumpAnalysis.org + TraceAnalysis.org -

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