Complete Stack Traces from x64 System

Previously I wrote on how to get a 32-bit stack trace from a 32-bit process thread on an x64 system. There are situations when we are interested in all such stack traces, for example, from a complete memory dump. I wrote a script that extracts both 64-bit and WOW64 32-bit stack traces:

.load wow64exts
!for_each_thread "!thread @#Thread 1f;.thread /w @#Thread; .reload; kb 256; .effmach AMD64"

Example output fragment for a thread fffffa801f3a3bb0 from a very long debugger log file:


Setting context for owner process...
.process /p /r fffffa8013177c10


THREAD fffffa801f3a3bb0  Cid 4b4c.5fec  Teb: 000000007efaa000 Win32Thread: fffff900c1efad50 WAIT: (UserRequest) UserMode Non-Alertable
    fffffa8021ce4590  NotificationEvent
    fffffa801f3a3c68  NotificationTimer
Not impersonating
DeviceMap                 fffff8801b551720
Owning Process            fffffa8013177c10       Image:         application.exe
Attached Process          N/A            Image:         N/A
Wait Start TickCount      14066428       Ticks: 301 (0:00:00:04.695)
Context Switch Count      248                 LargeStack
UserTime                  00:00:00.000
KernelTime                00:00:00.000
Win32 Start Address mscorwks!Thread::intermediateThreadProc (0x00000000733853b3)
Stack Init fffffa60190e5db0 Current fffffa60190e5940
Base fffffa60190e6000 Limit fffffa60190df000 Call 0
Priority 11 BasePriority 10 PriorityDecrement 0 IoPriority 2 PagePriority 5
Child-SP          RetAddr           Call Site
fffffa60`190e5980 fffff800`01cba0fa nt!KiSwapContext+0x7f
fffffa60`190e5ac0 fffff800`01caedab nt!KiSwapThread+0x13a
fffffa60`190e5b30 fffff800`01f1d608 nt!KeWaitForSingleObject+0x2cb
fffffa60`190e5bc0 fffff800`01cb7973 nt!NtWaitForSingleObject+0x98
fffffa60`190e5c20 00000000`75183d09 nt!KiSystemServiceCopyEnd+0x13 (TrapFrame @ fffffa60`190e5c20)
00000000`069ef118 00000000`75183b06 wow64cpu!CpupSyscallStub+0x9
00000000`069ef120 00000000`74f8ab46 wow64cpu!Thunk0ArgReloadState+0x1a
00000000`069ef190 00000000`74f8a14c wow64!RunCpuSimulation+0xa
00000000`069ef1c0 00000000`771605a8 wow64!Wow64LdrpInitialize+0x4b4
00000000`069ef720 00000000`771168de ntdll! ?? ::FNODOBFM::`string'+0x20aa1
00000000`069ef7d0 00000000`00000000 ntdll!LdrInitializeThunk+0xe

.process /p /r 0
Implicit thread is now fffffa80`1f3a3bb0
WARNING: WOW context retrieval requires
switching to the thread's process context.
Use .process /p fffffa80`1f6b2990 to switch back.
Implicit process is now fffffa80`13177c10
x86 context set
Loading Kernel Symbols
Loading User Symbols
Loading unloaded module list
Loading Wow64 Symbols
ChildEBP RetAddr
06aefc68 76921270 ntdll_772b0000!ZwWaitForSingleObject+0x15
06aefcd8 7328c639 kernel32!WaitForSingleObjectEx+0xbe
06aefd1c 7328c56f mscorwks!PEImage::LoadImage+0x1af
06aefd6c 7328c58e mscorwks!CLREvent::WaitEx+0x117
06aefd80 733770fb mscorwks!CLREvent::Wait+0x17
06aefe00 73377589 mscorwks!ThreadpoolMgr::SafeWait+0x73
06aefe64 733853f9 mscorwks!ThreadpoolMgr::WorkerThreadStart+0x11c
06aeff88 7699eccb mscorwks!Thread::intermediateThreadProc+0x49
06aeff94 7732d24d kernel32!BaseThreadInitThunk+0xe
06aeffd4 7732d45f ntdll_772b0000!__RtlUserThreadStart+0x23
06aeffec 00000000 ntdll_772b0000!_RtlUserThreadStart+0x1b
Effective machine: x64 (AMD64)


- Dmitry Vostokov @ + -

One Response to “Complete Stack Traces from x64 System”

  1. Dmitry Vostokov Says:

    With extra frame arguments:

    !for_each_thread “!thread @#Thread 16;.thread /w @#Thread; .reload; kv 256; .effmach AMD64″

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